James Bond 007: Everything or Nothing is an action shooter game released by EA for the GBA in 2004.
Developed by Griptonite Games and published by EA for the GBA in March 2004, James Bond 007: Everything or Nothing is a major adaptation of the classic 007 series. This handheld version features a unique 45-degree isometric perspective. The story follows Bond's mission to stop the madman Nikolai Diavolo from using nanobots to seize control of the world. The gameplay features a blend of gunplay and hand-to-hand combat, while also incorporating hacking puzzles and vehicle racing stages, faithfully recreating a cinematic espionage experience.
Never charge blindly when facing powerful enemies; make tactical use of walls and cover to avoid incoming fire. Use the "wall-hugging" mechanic to stay out of sight, then circle behind enemies for a one-hit melee takedown.
High-tech gadgets provided by Q are the key to overcoming obstacles. Use the "Nano Suit" for short-term invisibility to bypass patrol grids, and deploy the "Spiderbot" to navigate narrow passages to toggle remote switches or scout enemy positions.
The silenced pistol is ideal for stealthy eliminations, while rifles and shotguns should be reserved for indoor skirmishes and boss encounters. Keep an eye out for red explosive barrels in the environment; detonating them can clear the area instantly.
In the Aston Martin driving levels, maintain high speeds while using on-board missiles to prioritize destroying roadblocks and enemy vehicles. In boss battles, use movement to bait enemy attacks and exploit their recovery frames, then follow up with high-powered weapons to secure victory.
Arcade
Game Boy Advance
Game Boy Advance
Game Boy Advance
SNES
Game Boy Advance
NES / Famicom
Arcade
Gameboy | Color
Game Boy Advance
Nintendo DS
Game Boy Advance