Metal Slug 5, while inheriting the core "Run and Gun" gameplay of the series, has made some innovations and adjustments. The story is set after a newly formed Ptolemaic Army steals the confidential documents of "Metal Slug," triggering the pursuit of the P.F. team. The game has a total of five levels, covering jungle, urban, snow mountain, and mysterious ruins. The biggest mechanical change in this installment is the addition of a sliding action. Players can press the crouch and jump buttons simultaneously to perform a quick displacement. This is not only used to quickly pass through terrain, but more importantly, the hit detection is smaller during sliding, making it an advanced technique for avoiding dense barrages. However, the plot and level branching in this installment have been simplified compared to the previous ones, and the frequency and types of vehicles have also been relatively reduced. The new vehicle "Slug Gunner" has become the new focus. Although the plot is slightly thin, its electronic and rock style music is excellent, especially the track of the final Boss battle is particularly shocking, adding a strong sense of metal to the battle.
In Metal Slug 5, mastering the newly added sliding mechanism is the core to improve survival rate and challenge high scores. The sliding operation is to press the crouch and jump buttons simultaneously, and the character will perform a short, low-posture quick displacement. The hit detection range of this action is smaller than ordinary crouching, which can be used to pass through low obstacles and quickly dodge dense bullets and explosions. Especially when facing the barrage attacks of Bosses, using sliding to perform quick, small-range S-shaped movements can greatly increase the probability of passing without injury, which is the most important survival skill in this installment. Remember, players can still fire while sliding.
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