This game technically showcases Taito's masterful use of scaling technology. The game screen is centered on the opponent's perspective, and players can not only throw jabs, hooks, and devastating uppercuts, but also perform nimble dodges and blocks using the analog sticks. Unlike typical fighting games, this title introduces a dual system of "Fighting Spirit" and "Stamina." When a character takes heavy damage, they show clear visual feedback, such as facial swelling and even bloodstains. These visual details enhance the brutality and realism of the matches. Additionally, the game features multiple opponents with distinct personalities and boxing styles, each requiring players to develop specific strategies to defeat.
Nintendo DS
MS-DOS
Arcade
Arcade
SNES
NES / Famicom
MS-DOS
Virtual Boy
Sega 32X
MS-DOS
MS-DOS
Arcade
Arcade
NES / Famicom
SNES
Nintendo DS
Playstation
Arcade
Arcade
NES / Famicom
Game Boy Advance
Nintendo DS
NES / Famicom
Arcade
Arcade
Arcade
Arcade
Arcade
NES / Famicom
NES / Famicom
Arcade
NES / Famicom
NES / Famicom
NES / Famicom
Nintendo DS
Playstation