A side-scrolling submarine shooter developed by Irem, renowned for its incredibly detailed 2D pixel art and breathtaking destruction effects, where players pilot a submarine into the ocean depths to defeat a terrorist organization.
In the Hunt was released by Irem for arcades in 1993. Core members of the development team later formed the legendary Nazca Corporation and created Metal Slug. Set in the near future, the world has been submerged by the melting of the Antarctic ice caps, and the terrorist organization D.A.S. seeks to use doomsday weapons to wipe out civilization. Players pilot the "Granvia" attack submarine through intense battles across vast ocean surfaces, deep-sea ruins, and volcanic regions. Its unique visual style and physics-based details, such as flying debris, mark it as a pinnacle of 2D pixel art.
This title is a fast-paced side-scrolling shooter.
The core mechanic involves three distinct attack methods for your submarine:
The key to the game is managing momentum for movement to avoid being trapped by dense bullet patterns. Although the submarine has low mobility, firepower and range can be significantly upgraded by strategically picking up weapon power-ups. Environmental structures and massive enemy submarines are fully destructible; destroying specific objects rewards players with bonus points and power-ups. When facing powerful bosses, utilize rapid-fire capabilities to target weak points precisely. Given the underwater resistance, avoid being over-aggressive; anticipate the timing of enemy depth charges to execute vertical dodges. Mastering specific invincibility frames is essential for beating the game.
Arcade
Arcade
Arcade
NES / Famicom
NES / Famicom
Playstation
Arcade
NES / Famicom
Arcade
NES / Famicom
Arcade
Nintendo DS