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Digimon Adventure: Cathode Tamer

Digimon Adventure: Cathode Tamer

"Digimon Adventure: Cathode Tamer" was released in Japan in January 2000, and is a mini-strategy RPG for the WonderSwan handheld console.

Emulator Wanderswan | Color
Views 5
Published 2025-07-03 01:50
Language English

Game Details:

Developed by SIMS and published by Bandai, this game features turn-based grid combat, where you can control up to 3 Digimon simultaneously. Players attack by moving near enemies, who can then counterattack. Battles include critical hits and misses. The game introduces a "VP/DP" stamina system, hunger (EP), and defecation (UP) values, requiring careful use of "meat" or "toilet" items to keep Digimon stable. Defeating enemies yields in-game currency and items, and you can also use "Holy Power" to convert enemy Digimon into allies. Completing stages unlocks more partners and allows entry into the "Server Room." The game supports connection with "Anode Tamer" to exchange version-exclusive Digimon, and players can also upload/borrow partners to participate in online battles.


Editor's Recommendation:

If you love the "Digimon" series and enjoy strategic gameplay, "Digimon Adventure: Negavative Tamer" is a valuable collectible. The game fills in the narrative gaps between the "Digimon Adventure" animations and adds depth to the combat through the unique hunger and defecation systems. Combined with the Holy Conversion mechanic and rich collection/training elements, along with network exchange with "Anode Tamer", it offers enhanced playability for battles and collection/training. Especially as a rare strategy Digimon game on handheld consoles, it holds high value for series fans and strategy game enthusiasts.


Game Guide:

I. Reasonable Team Composition

  • Early game focuses on high-mobility Digimon: such as Agumon, Tentomon, Palmon, etc. These have low movement cost and VP consumption, suitable for quickly clearing maps.
  • Late game supplements with heavy-duty Digimon for output: such as Gabumon, Tailmon, Mugendramon, etc., which have high resistance and can serve as the main output.
  • Holy Conversion Mechanic: Collect "Holy Power" as soon as possible, convert powerful enemy Digimon, such as Mugendramon, to enhance team flexibility.

II. Maintaining Stable Digimon Status

  • Hunger (EP) and Defecation (UP) require common items: Prepare "meat" and "toilet" items before each battle, and ensure EP is above 3 and UP is below the limit before entering battle.
  • Items can be purchased in the Server Room, use them during battle to maintain combat efficiency, and avoid weakening attacks due to "hunger" or being unable to counterattack due to "defecation."

III. Skill Variables and Team Combinations

  • Combining Digimon of the same generation or attribute in battle has a chance to learn powerful "Variable Moves."
  • Appropriately pairing Digimon, such as Agumon + Patamon, Piyomon, etc., will trigger evolution-related high-damage Variables, which is beneficial for clearing levels.

IV. Stage Progression Strategy

  • Chapters 1 to 3 are for unlocking core partners: Focus on improving Agumon's combat power and rescue multiple "Chosen Children";
  • Subsequent chapters can use the Server Room to recruit more powerful lineups;
  • Boss Battle Rhythm Memory: The attack rhythms of each Boss are fixed, concentrate on replenishing status, using variable attacks, which can reduce losses.

V. Exploring Hidden Content and Multi-Version Exchange

  • Connecting with "Anode Tamer" allows you to exchange version-exclusive Digimon, completing the dual-version encyclopedia more comprehensively;
  • Hidden stages appear after clearing the game, including challenging the final BOSS and recruiting additional partners;
  • Completing the Analyser encyclopedia allows you to enter the fourth rift final Boss dungeon and collect all partners.

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