"Romance of the Three Kingdoms V" is a classic historical strategy game released by KOEI in 1995, and the fifth official installment in the "Romance of the Three Kingdoms" series.
Romance of the Three Kingdoms V is a simulation strategy game that highly integrates military strategy, general training, and political governance. This game continues the style of its predecessors but significantly optimizes in many aspects: the map achieves seamless connection of large areas for the first time, and the battle mode changes from a grid to a flat sliding type, emphasizing troop positions and mobility. The game adds a "Military Advisor" command system and the concept of "Military Order Value" in battle, requiring players to reasonably allocate action priorities. In terms of internal affairs, more emphasis is placed on "Talent Strategy" and "City Development". The game supports up to 40 script forces to choose from and provides rich "Historical Event" performances. In addition, the AI in Romance of the Three Kingdoms V is also more intelligent. The enemy will take the initiative to encircle, defend, instigate, and besiege, which greatly enhances the challenge.
If you are a veteran player of the "Romance of the Three Kingdoms" series or a strategy game lover, then Romance of the Three Kingdoms V is definitely worth playing. It is not only more complete in gameplay, but also more gorgeous in image presentation, and the music is more Chinese classical, creating a strong atmosphere of the Three Kingdoms. The biggest highlight of this game is the "sliding combat", which bids farewell to the previous turn-based grid system and enhances the smoothness and real-time strategy of combat. At the same time, the military advisor system and the tactical use of strategies are also extremely critical, and the reasonable use of military advisors can influence the battle situation. In addition, it is relatively easy for new players to get started, and it is one of the most balanced and mature generations in the series.
It is recommended that novices start with forces with balanced development such as Liu Bei and Cao Cao. The opening city needs to pay attention to "Population", "Commerce" and "Public Order" to ensure financial and food supply.
Generals are divided into "Intelligence", "Martial Power", and "Leadership" - intelligent generals are used for internal affairs and strategies, martial generals are responsible for sieges and defenses, and leading generals have good troop leading effects. Reasonable allocation can improve efficiency.
Appoint high-intelligence generals as military advisors (such as Zhuge Liang, Guo Jia), who can use strategies such as fire attacks, water attacks, rockfalls, and sneak attacks in battle, which can sometimes reverse the situation. Remember to arrange for the military advisor to go on expeditions with the army to use them.
The "Military Order Value" in combat limits the number of actions. It is necessary to allocate it reasonably: prioritize attacking the enemy's main general or grain carts, fire attack the enemy's dense troops, and protect your own military advisor or main general.
After the internal affairs development is stable, you can use diplomatic strategies such as "Discord", "Provocation", and "Alliance" to weaken enemy forces, especially against strong AIs such as Cao Cao and Sun Quan, which has miraculous effects.
Arcade
SNES
MS-DOS
Game Boy Advance
Game Boy Advance
Game Boy Advance
Game Boy Advance
MS-DOS
NES / Famicom
Game Boy Advance
NES / Famicom
Game Boy Advance
SNES
Game Boy Advance
Game Boy Advance
Game Boy Advance
Game Boy Advance
Game Boy Advance
Gameboy | Color
Game Boy Advance
Playstation
Gameboy | Color
MS-DOS
MS-DOS
MS-DOS
NES / Famicom
Game Boy Advance
NES / Famicom
MS-DOS
MS-DOS
NES / Famicom
Game Boy Advance
Game Boy Advance
Game Boy Advance
MS-DOS
MS-DOS
Arcade
NES / Famicom
SNES
Arcade
Playstation
NES / Famicom
Game Boy Advance
Game Boy Advance
SNES
Game Boy Advance
NES / Famicom
Game Boy Advance