Before *Xevious*, most shooting games featured a plain black space background. It was the first to present colorful, scrolling landscapes with a sense of depth. The game's lore is surprisingly deep, detailing a war between humanity and an ancient civilization known as the 'GAMP'.
The game is highly praised by players for its unique balance. It abandoned the screen-filling bullet patterns popular at the time, instead adopting a hidden 'dynamic difficulty' mechanism: the system intelligently spawns tougher enemies based on the player's kill efficiency and survival time. Furthermore, the hidden 'Sol Tower' pillars and 'Special Flag' bonuses pioneered the concept of discovering secrets in games, a design that greatly enhanced the sense of exploration and replay value.
Arcade
Arcade
Arcade
Arcade
Arcade
NES / Famicom
NES / Famicom
NES / Famicom
NES / Famicom
Nintendo DS
NES / Famicom
Arcade