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Dragon's Crystal

Dragon's Crystal

"Dragon Crystal" is a Roguelike-style RPG released by SEGA in 1990 on the Game Gear and Master System platforms.

Emulator Sega Master System
Views 3
Published 2025-07-05 04:41
Language English

Game Details:

"Dragon Crystal" is a role-playing game developed by Sega, featuring strong Roguelike elements. Players are initially drawn into a constantly changing maze world by a mysterious crystal, accompanied by a mysterious dragon egg. As the journey progresses, the dragon egg will slowly hatch and grow to fight alongside the player. The game's maze is completely randomly generated, with different enemy, item, trap, and exit locations, making each playthrough a new experience.

The player's goal is to survive while going deeper and ultimately find the "Dragon Crystal" to return to the real world. The game includes a wide variety of weapons, armor, magic scrolls, potions, and rings, but almost all items are initially unknown and need to be identified through trial or experience. This design adds to the uncertainty of exploration and reflects the typical Roguelike design philosophy.

"Dragon Crystal" has no traditional storyline guidance, emphasizing the balance of operation, strategy, and survival. For players who love a challenge, it's a highly replayable classic.


Editor's Recommendation:

If you enjoy challenging adventure experiences and like the feeling of each game being a new journey, "Dragon Crystal" will definitely keep you hooked. As a rare Roguelike game from SEGA on handheld platforms, it implemented random maps, permanent death, and item identification systems in 1990, elements that are now widely used. The game has no lengthy dialogue or tutorials; players need to continuously learn survival strategies from repeated failures, and this sense of accomplishment is very pure. Coupled with the unique pixel art style and fast-paced music, this work has become a treasure in the hearts of old-school RPG enthusiasts.


Game Walkthrough:

1. Starting and Movement Suggestions

  • The game uses turn-based movement; enemies will also move once per turn. Utilize corners and doorways to kill enemies one by one, avoiding group battles.
  • Don't be greedy with every battle. Some enemies are fast and have high attack; avoid fighting them at low levels to survive.

2. Item Identification Techniques

  • Potions, scrolls, and rings in the game have unknown attributes before use, and their colors are random; different save files have different color effects.
  • It is recommended to try unknown potions or scrolls after clearing a safe area, especially paying attention to whether they are "cursed equipment" or "confusion potions."
  • After successful identification, you can remember the effect of the color and make quick judgments when using it repeatedly.

3. Weapon and Equipment Management

  • Some equipment has special effects (such as poisoning, paralysis, automatic recovery, etc.). Replace the starting weapon as soon as possible to improve attack and survival ability.
  • Weapons and armor may be cursed and cannot be removed after equipping; you need to use "uncursing scrolls" or find more powerful alternatives to forcibly replace them.

4. Food and Survival Management

  • Players need to eat regularly to maintain life, otherwise they will gradually lose health and die. Be sure to pay attention to food reserves.
  • Pick up food immediately when you encounter it, do not discard it lightly; some enemies may also drop supplies after being defeated.

5. About the Dragon Egg

  • The dragon egg that initially follows you will gradually hatch into a dragon as you clear levels. It will automatically attack enemies and grow into an important partner, but it may also become an enemy's target, so pay attention to protection.
  • The dragon will not die, but it will be unable to fight for a while after temporarily falling.

6. Passage Suggestions

  • The entire game contains about 30 levels, and each level has a random exit. The goal is to find the final crystal.
  • Enemies are extremely strong in the later stages. It is recommended to have at least mid-level weapons and armor and store recovery potions by levels 10-20.


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