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Super Metroid

Super Metroid

Super Metroid is a classic action-adventure game developed by Nintendo and released on the Super Nintendo Entertainment System in 1994.

Emulator SNES
Views 10
Published 2025-06-01 06:31
Language English

Game Details:

Super Metroid is the third installment in the "Metroid" series and is widely regarded as a foundational game of the Metroidvania genre. The game continues the open-world exploration mechanism, where players need to constantly acquire new abilities to unlock previously inaccessible areas, such as high jump, bombs, ice beam, etc., gradually unfolding the entire map and creating an experience of cyclical exploration and growth.

The game's atmosphere is exceptionally well-crafted, combining a dark sci-fi style with an immersive soundtrack, successfully creating a lonely and mysterious alien world. The BOSS battles are challenging, and each area has a unique ecology and enemy distribution. Combat and puzzle-solving alternate, pushing players forward. The game is considered a classic in terms of operation, level design, and rhythm control, and has been rated as one of the best games of all time by many game media outlets.


Editor's Recommendation:

Super Metroid is not only a classic old game but also a deeply influential work of art. It perfectly combines action, puzzle-solving, and exploration. With almost no superfluous dialogue, it guides players to naturally advance the plot and tasks through environment, music, and visuals. The game design ideas are still borrowed by many independent games today, making it a must-play masterpiece for any player who loves adventure games.

Recommended for friends who like "Metroidvania" style games such as "Hollow Knight", "Metroid Dread", and "Castlevania: Symphony of the Night". This game is their spiritual source, and experiencing the original exploration fun is definitely worth the money.


Game Guide:

I. Initial Route Suggestions:

  • The starting area "Crateria" is mainly used to familiarize yourself with the controls. Defeat Spore Spawn to obtain the Charge Beam ability.
  • Go to Brinstar as soon as possible to obtain the "Hi-Jump Boots" and "Super Missiles" to unlock more routes.
  • It is recommended to record the map advancement order and mark the doors that could not be entered to prepare for the return trip later.

II. Key Ability Unlocks:

  • Morph Ball: Obtained through early events, used to enter narrow passages.
  • Missile & Super Missile: Used to open green and red doors respectively, and are key to combat and opening doors.
  • Speed Booster & Hi-Jump Boots: Increase movement and jump range, improving exploration efficiency.
  • Grapple Beam: Essential for traversing large pits or ceiling obstacles.
  • Space Jump & Screw Attack: Later abilities, used for invincible jumping, which can almost sweep away all enemies.

III. BOSS Battle Tips:

  • Kraid: Focus on attacking the head, and shoot missiles when it opens its mouth to defeat it quickly.
  • Phantoon: Dodge in time and counterattack its barrage. Keep moving when the lights are off to prevent being killed in one hit.
  • Ridley: The ultimate BOSS. Replenish energy and missiles before the battle, and attacking its abdomen is key.

IV. Hidden Elements:

  • There are many hidden energy tanks, missile expansion packs, and secret passages in the game. Pay attention to cracks in the walls or destructible floors.
  • Using the "wall jump technique" can allow you to enter some advanced areas in advance, which is part of the challenge for advanced players.

V. Ending and Rewards:

  • The game ending varies depending on the completion time and completion rate. Clearing the game quickly will show Samus without her helmet.
  • It is recommended not to look up the complete map for the first play to get a pure exploration experience; challenge 100% collection in the second round.

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