"Blaster Master" is an action-adventure game that blends platforming and shooting elements.
Blaster Master, originally released by Sunsoft in 1988, is an acclaimed action-shooting game on the FC/NES platform. The game tells the story of Jason, the protagonist, who falls into the underground world while chasing his mutated pet frog Fred and obtains the combat vehicle Sophia the 3rd there. The game mainly features side-scrolling platform shooting, and switches to an overhead perspective mode when entering certain areas. Jason needs to fight on foot, defeat bosses, and obtain key upgrade items. Players need to gain new abilities through combat to explore deeper areas, with a certain Metroidvania style. The music, graphics, and system design were all excellent at the time, making it one of the classic masterpieces of FC.
Blaster Master's dual-perspective gameplay was very innovative back then, allowing players to jump and shoot in a combat vehicle and also dismount to explore and fight in caves, providing a rich sense of operation. The game has a fast-paced rhythm, exciting boss designs, and an upgrade system that increases the desire to explore, making it very suitable for players who like the combination of action and puzzle elements. Recommended for old-game enthusiasts and new players who want to experience a retro action-adventure masterpiece.
The game is divided into vehicle mode and the protagonist's on-foot mode, and you need to dismount to fight when entering cave areas. Remember to return to the vehicle to re-enter it, otherwise you may be defeated by the enemy.
The game world is non-linear, and to clear the game, you must obtain hidden enhancement devices in each area, such as missiles, wall jumps, and floating functions. Pay attention to abnormal areas or places guarded by bosses on the map.
When shooting in the vehicle, you can jump to avoid enemy barrages.
When on foot, the bullet range is limited, so you need to rely on positioning and judgment, and gradually approach the enemy.
Using special weapons (such as missiles) in boss battles can quickly defeat them, remember to save ammunition.
As abilities are unlocked, many areas that were previously inaccessible can be explored again. It is recommended to manually draw or memorize map passages to avoid getting lost.
Items dropped after defeating enemies can restore energy, and mastering enemy spawn points can allow you to replenish supplies on the spot. Also, pay attention to the fact that some enemies will revive, so be careful.
Arcade
Arcade
Arcade
NES / Famicom
NES / Famicom
Arcade
NES / Famicom
NES / Famicom
NES / Famicom
Arcade
Game Boy Advance
Arcade
Game Boy Advance
Game Boy Advance
Game Boy Advance
Gameboy | Color
NES / Famicom
Arcade
Gameboy | Color
Sega Mega Drive
MS-DOS
Game Boy Advance
Game Boy Advance
SNES
Arcade
NES / Famicom
NES / Famicom
NES / Famicom
NES / Famicom
Arcade
Game Boy Advance
Sega Mega Drive
MS-DOS
NES / Famicom
NES / Famicom
NES / Famicom