Pokémon: Too Many Types 2 is an incredibly hardcore, parody-filled, and subversive creative concept ROM hack built on the Pokémon FireRed engine.
Pokémon Too Many Types 2 is the brainchild of the renowned international ROM hacking genius, Kobazco. While the predecessor, "Too Many Types," was famous for introducing over 60 bizarre types, this sequel takes it a step further by expanding the roster of unique types to an unbelievable volume (including completely unrelated and hilarious types such as "Cyber," "Wood," "Anime," "Pizza," "Game," and "Sadness"). The game not only reassigns these unheard-of types to every Pokémon and move but also completely overhauls the type effectiveness chart. Every battle becomes a frantic exercise in logic, rendering twenty years of traditional Pokémon battling experience entirely obsolete. It is a cult-classic masterpiece highly sought after by battle streamers and players looking for a truly unique experience.
The core gameplay lies in "constantly consulting the dynamic type chart" and "breaking conventions in blind-box style battles."
Utilize In-Game Lookup Tools: After starting the game, never rely blindly on intuition for your first battle. The developers have thoughtfully provided a portable Type Chart Tool in your bag or menu. Since it is impossible to memorize the double damage, resistances, or immunities across hundreds of types, checking the chart for every new encounter is your only means of survival.
Starter & Catching Strategy: When choosing your starters, pay close attention to the new bizarre types they've been assigned. During early-game progression, catch as many varied and strange types as possible to keep in your PC. Since NPCs will also utilize these bizarre moves—often leading to absurd scenarios like your Fire-type being one-shotted by a "Trash-type" move—maintaining team diversity is crucial.
Moves Over Types: When learning moves through leveling up, pay close attention to the type classification of the skills. Sometimes a Pokémon’s own typing might be extremely weak, but it could learn one or two "God-tier" moves with massive coverage. By mastering the chaotic effectiveness chain and inflicting bizarre status ailments on enemies, you can navigate this elemental chaos against Gym Leaders and the Elite Four by switching in Pokémon immune to specific weird types to bait turns.
Arcade
SNES
Game Boy Advance
MS-DOS
Game Boy Advance
Nintendo DS
MS-DOS
NES / Famicom
Game Boy Advance
NES / Famicom
NES / Famicom
Game Boy Advance
Playstation
Arcade
Nintendo DS
Game Boy Advance
Game Boy Advance
SNES
Game Boy Advance
MS-DOS
Game Boy Advance
Game Boy Advance
Gameboy | Color
Nintendo DS