In its art design, Last Resort is heavily influenced by classic sci-fi films, presenting a desolate and highly industrial post-apocalyptic landscape. The game's core mechanic is a spherical device called the "Unit," which is attached to the player's ship. This sphere can not only block enemy bullets but also rotate 360 degrees to change the direction of fire.
Players can hold the fire button to charge up and launch the sphere in a designated direction. The launched sphere is not only highly damaging but also ricochets off terrain. This physics-based interaction adds significant tactical depth. The level design is challenging, taking players from abandoned cities to underground factories filled with biomechanical creatures. Each stage's boss battle is visually stunning, making it a pinnacle of early NEOGEO shoot 'em ups.
Mastering the Unit is the only way to beat Last Resort.
There are three main weapons in the game, which are cycled by picking up power-ups:
Arcade
Arcade
Arcade
Arcade
NES / Famicom
NES / Famicom
NES / Famicom
NES / Famicom
Arcade
Playstation
Nintendo DS
NES / Famicom
Arcade
Arcade
Arcade
Arcade
NES / Famicom
NES / Famicom
NES / Famicom
NES / Famicom
Arcade
Playstation
Nintendo DS
NES / Famicom