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Air Gallet

Air Gallet

*Air Gallet* is an arcade title released in 1996 by the renowned shoot 'em up developer, Banpresto.

Emulator Arcade
Views 3
Published 2026-02-01 12:09
Language English

Game Details:

As a classic vertical-scrolling shooter (STG), Air Gallet not only offers a visual feast but also features ingenious system design. The game has four distinct weapon systems corresponding to homing, wide-area, and piercing attack modes, which players can switch between in real-time by picking up different colored power-ups. The background music, crafted by a renowned composer, perfectly complements the intense combat rhythm. The level design is incredibly layered, taking you from the gaps between city skyscrapers to massive motherships above the clouds. Epic boss battles take up a large portion of the screen, and the detailed rendering of breaking parts and fiery explosions was considered top-tier for its time, showcasing the final glory days of 2D arcade gaming.


Game Guide:

  • Weapon System Breakdown:
    • Blue Orb (Homing Missiles): The top choice for beginners, it automatically locks onto smaller enemies on screen, allowing you to focus on positioning and dodging bullet patterns.
    • Red Orb (Spread Shot): Extremely powerful at close range. When facing massive bosses, fighting up close can inflict devastating damage.
    • Green Orb (Laser): Excellent piercing capability, ideal for dealing with rows of heavy tanks or enemies in a straight line.
  • The Strategic Use of the "BOMB": The bomb is not just a lifesaver, but also key to achieving a high score. When deployed, your ship becomes temporarily invincible and all enemy bullets on the screen are cleared. When a boss unleashes a dense bullet pattern, it's often better to use a bomb to create an opening for attack rather than risk dodging.
  • Collecting Score Items: Destroying specific enemies drops "G" score medals. Collecting them consecutively increases your score multiplier. Players aiming for the leaderboards must memorize the appearance order of these medals in each stage and avoid missing any, as the multiplier will reset.
  • Targeting Boss Weak Points: Most bosses have destructible parts (such as turrets or wings). Prioritizing the destruction of these parts not only reduces the boss's attack frequency but also grants extra bonus points.
  • Screen Edge Survival Tactics: Enemies in this game often enter from the sides or rear of the screen. It's recommended to keep your ship positioned in the lower-middle third of the screen. This gives you enough reaction time for frontal bullet patterns while also allowing you to handle surprise attacks from the sides.

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