Young knight Alphonse navigates a holy war's moral complexities in this tactical masterpiece.
Cursor-directed units, A button to confirm actions, B button to view terrain height differences. Ballistae require 2 operators, while "Dragon Language Magic" requires a Dragon Knight unit as a medium. The true ending requires everyone to survive the "Temple Judgment," and clearing the game unlocks the 100-floor random dungeon "Palace of the Dead"!
This side story, supervised by Yasumi Matsuno, perfectly inherits the soul of "Tactics Ogre"! The original "Loyalty System" - each decision not only affects the plot branch but can also cause companions to betray you or awaken hidden classes. The hidden "Abyss Temple" requires sacrificing specific characters to enter, and the "Reverse God Scenario" unlocked in multiple playthroughs will completely subvert the perception of good and evil. Although the graphics remain in the GBA era, when you are forced to choose between saving your best friend or protecting the city in the "Lake of Lament" battle, the heartache surpasses countless AAA masterpieces!
Arcade
SNES
MS-DOS
Game Boy Advance
Game Boy Advance
Game Boy Advance
Game Boy Advance
MS-DOS
NES / Famicom
Game Boy Advance
NES / Famicom
Game Boy Advance
SNES
Game Boy Advance
Game Boy Advance
Game Boy Advance
Game Boy Advance
Game Boy Advance
Gameboy | Color
Game Boy Advance
Playstation
Gameboy | Color
MS-DOS
MS-DOS
MS-DOS
Game Boy Advance
SNES
Game Boy Advance
Game Boy Advance
NES / Famicom
MS-DOS
Game Boy Advance
MS-DOS
NES / Famicom
SNES
Gameboy | Color