"Mega Man" is an action platform game released by Capcom in 1987, which initiated the classic "Mega Man" series.
As the first game in the series, "Mega Man" introduced the "Boss Free Choice" and "Weapon Inheritance" mechanisms for the first time, creating a new style of action game. The game has a total of 6 levels, each with a unique Boss (such as Cut Man, Guts Man, Elec Man, etc.), and you can get their unique weapons after defeating them. These weapons have a restraining relationship in other levels, making the game very tactical. The graphics are mainly in 8-bit pixel style, with fast-paced music and smooth operation experience, which is very challenging and has replay value. Although the difficulty of this game is relatively high, its influence on subsequent platform action games is far-reaching.
"Mega Man" is not only Capcom's first game, but also a milestone in the history of action game development. It laid an important mechanism foundation for subsequent game design, such as non-linear Boss order, special weapon acquisition, and strategic clearance. Although as the first work, the graphics and mechanisms are not yet mature, but for players who like challenges and retro style, this game is still worth a try. It is the starting point for understanding the charm of the "Mega Man" series, and it is also a pixel classic that cannot be missed.
Arcade
Arcade
Arcade
NES / Famicom
NES / Famicom
Arcade
NES / Famicom
NES / Famicom
NES / Famicom
Arcade
Game Boy Advance
Arcade
Arcade
NES / Famicom
NES / Famicom
NES / Famicom
NES / Famicom
Arcade
Game Boy Advance
Sega Mega Drive
MS-DOS
NES / Famicom
NES / Famicom
NES / Famicom
Arcade
Arcade
Arcade
Arcade
NES / Famicom
NES / Famicom
Arcade
NES / Famicom
NES / Famicom
NES / Famicom
Game Boy Advance
Arcade