Konpeki no Kantai is a war strategy simulation game set in an alternate World War II setting, adapted from the novel and anime of the same name.
The game is set in a fictional timeline where Japan achieved a technological leap in the early stages of World War II and engaged in a global war under a strategy different from real history. "Konpeki no Kantai" presents a multi-stage, turn-based military strategy system through tactical maps and naval battle simulations. In the game, players need to command various ship types such as submarines, battleships, and aircraft carriers, deploying troops in different sea areas, allocating resources, and formulating combat plans.
The game also introduces a storyline advancement mode that mixes historical and fictional characters, making the war process not only affected by the player's operations but also subject to major turns with the progress of the plot nodes, giving it a certain narrative drive.
For players who like war simulation and strategy games, "Konpeki no Kantai" is a rare masterpiece of turn-based strategy. It not only provides the diversity of tactical deployment but also reconstructs a grand alternate WWII stage, allowing you to personally experience how a "technology first" arms race would affect the war process.
The game's depiction of ship details is relatively rigorous, and systems such as aircraft carrier take-off and landing, submarine ambushes, and radar detection in naval battles are very particular about realism. Combined with the strategic choices driven by the plot, players can strike a balance between tactics and the overall situation.
In the early stages, prioritize building and deploying aircraft carriers. Aircraft carriers provide air strikes and reconnaissance, greatly extending the fleet's attack range, especially when engaging enemy ocean fleets, taking the initiative.
Submarines are of great tactical value in the game, especially suitable for long-distance harassment of enemy logistics lines. It is recommended to cooperate with surface fleets to contain the enemy's main fleet, with submarines cutting off its supply lines from the flanks.
Recommended combination: 1 Main Battleship + 2 Aircraft Carriers + 2 Destroyers + 1 Submarine Fleet. Battleships absorb damage, aircraft carriers provide long-range strikes, destroyers provide anti-submarine support, and submarines are used to raid the enemy's weak points.
The resources in the game are divided into oil, metal, and manpower. It is recommended to prioritize investing in carrier-based radar and aviation technology in the technology research and development branch, which can greatly improve combat effectiveness. Maintaining base upgrades and resource balance during wartime is the key to victory in the mid and late stages.
In some battles, the enemy will launch surprise attacks or deploy troops according to the plot. It is recommended to save progress regularly and pay attention to the dynamics of the strategic map, responding flexibly.
Arcade
SNES
MS-DOS
Game Boy Advance
Game Boy Advance
Game Boy Advance
Game Boy Advance
MS-DOS
NES / Famicom
Game Boy Advance
NES / Famicom
Game Boy Advance
MS-DOS
NES / Famicom
Game Boy Advance
NES / Famicom
MS-DOS
MS-DOS
NES / Famicom
Game Boy Advance
Game Boy Advance
Game Boy Advance
MS-DOS
MS-DOS
Arcade
NES / Famicom
SNES
Arcade
Playstation
NES / Famicom
Game Boy Advance
Game Boy Advance
SNES
Game Boy Advance
NES / Famicom
Game Boy Advance