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Armida

Armida

Amidar is an innovative arcade puzzle game released by Konami in 1981.

Emulator Arcade
Views 2
Published 2026-02-01 12:28
Language English

Game Details:

In *Amidar*, levels alternate between two characters: on odd-numbered levels, you are a gorilla collecting coconuts while avoiding patrolling natives; on even-numbered levels, you become a paint roller, filling in boxes and dodging rolling pigs. The game's unique feature is that all enemies move according to the "Amidar" rule—they must turn whenever they encounter a horizontal path.

This means that while enemy routes may seem chaotic, they are actually completely predictable. Players must not only fill in all the boxes on the map but also use the limited-per-level "Jump" ability to temporarily stun enemies and escape. When the player fills the four corner boxes of the map, a brief period of invincibility is triggered, allowing you to turn the tables and eat the enemies for a high score. This thrill of switching between offense and defense was remarkably ingenious for an era of limited hardware capabilities.


Game Guide:

  • Understand the "Amidar" Path: This is the core skill for beating the game. When enemies reach an intersection, they are forced to turn if there's a horizontal path. By observing the map's horizontal lines, you can predict an enemy's movements. Learning to bait enemies—dashing past an intersection just before they turn—is a fundamental skill for advanced players.
  • Conserve Your Jumps Strategically: You have a very limited number of jumps per level. Avoid using them wastefully in open areas; the best time is when you are about to be trapped in a corner or need to break through an enemy line to fill a final, critical box. A jump can slightly displace enemies, buying you precious fractions of a second.
  • Prioritize the Four Corners: The four corner boxes of the map have a special function. It is recommended to prioritize filling these four squares at the start of a level. Once done, enemies become vulnerable, slow down, and can be eaten for bonus points. Use this invincibility period to tackle the most dangerous and intricate areas in the center of the map.
  • Stick to the Edges: Try to clear the outer edges of the map first. Escape routes along the perimeter are more predictable, and it's easier to keep an eye on all enemy movements. Save the central area for last, tackling it with your invincibility power-up or any remaining jumps.

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