标题
Home / Action / Ultra Vortek
Ultra Vortek

Ultra Vortek

Ultra Vortek is a 2D fighting game released in 1995 for the Atari Jaguar.

Emulator Atari Jaguar
Views 5
Published 2025-12-11 09:56
Language English

Game Details:

Ultra Vortek is a major fighting game on the Atari Jaguar, developed to compete with the fighting game giants on the market at the time. The game features high-resolution digitized characters, meaning their movements were motion-captured from real actors, giving it a degree of visual realism and a unique animation style. The character roster includes six core fighters, each with their own unique backstory, special moves, and a signature "Devastating Finisher," similar to the "Fatalities" in Mortal Kombat. The game's combat is fast-paced, and its combo system is relatively simple and direct, but it requires players to master precise timing. Notably, the game supported two-player online versus matches via the Jaguar's network adapter, which was a fairly advanced feature for a console fighting game at the time. Although its gameplay depth and balance don't match up to major mainstream titles, its unique dark sci-fi aesthetic and violent style have earned it a certain status among a niche audience.


Game Guide:

1. Basic Controls & Defense:

  • The Importance of Blocking: Similar to many fighting games, blocking (by holding back on the directional pad) is key to survival. Because damage is high, taking a few consecutive combos can quickly deplete your health. Blocking can negate most of the damage from normal and special attacks.
  • Mixing Light & Heavy Attacks: Each character has four basic attacks: Light Punch, Heavy Punch, Light Kick, and Heavy Kick. Beginners should first practice using light attacks for quick pressure, then follow up with a heavy attack or special move to create a combo.

2. General Combo Structure & Techniques:

  • Starting with a Jumping Attack: In fighting games, attacks initiated from the air are often a good way to start a combo. After hitting an opponent with a jumping heavy kick, immediately land and follow up with a light punch or a special move.
  • Linking Special Moves: Each character's special moves (like projectiles or dashing attacks) are the core of their combos. Practice canceling the animation of a basic attack (like two or three light punches) and immediately inputting a special move to extend the combo.
  • Using Throws: In close-quarters combat, throws are an effective way to break an opponent's persistent block. When you confirm your opponent is blocking continuously, use a brief pause to get close and input the throw command.

3. Devastating Finisher Execution Guide:

  • Timing and Distance: Finishers can only be performed when the opponent's health is depleted and the "Finish Him/Her" prompt appears on the screen. Each character's finisher has a strict distance requirement (close, medium, or far).
  • Memorize the Inputs: The commands for finishers are typically more complex than special moves, possibly involving multiple directional inputs and button combinations. Players must memorize the specific finisher commands for their character before or during a match (via the pause menu). Due to the time limit, you should be ready to input the command before the opponent hits the ground.
  • Practice Environment: It's recommended to repeatedly practice the finisher inputs in the game's Training Mode (if available) until you can execute them flawlessly in a real match. A successful finisher not only provides a visual spectacle but also serves as the ultimate domination of your opponent.

User Reviews

Action Related Retro Games

More

Platformer Related Retro Games

More

Fighting Related Retro Games

More