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Gensou Maden Saiyuuki Retribution

Gensou Maden Saiyuuki Retribution

"Saiyuki: Retribution" is a Japanese strategy RPG (similar in style to a tabletop game) released on WonderSwan Color on June 7, 2001.

Emulator Wanderswan | Color
Views 3
Published 2025-06-25 08:01
Language English

Game Details:

Developed by PicPac‑Airreal and published by Mubik (Movic), this game is positioned as a desktop RPG that blends management with strategy elements. Players choose one of the Four Holy Monks (such as Tripitaka, Goku, etc.) and cooperate with the festival stall girls to raise funds for accommodation and unlock the plot. The game content includes various gameplay such as running stalls to make money, participating in card mini-games, and eliminating monsters; the visual colors are in the 16Mbit color specification of WonderSwan Color, and the overall style is relaxed and fun.


Editor's Recommendation:

This work subverts the common action or pure RPG formula of the Journey to the West games, cleverly integrating management, stall mini-games, and mini-battles, with a light strategy theme. Combined with animated characters and monster themes, plus diverse management gameplay and stall mini-games, it is a rare handheld strategy + management masterpiece. Suitable for fans who like the "Journey to the West" worldview, and players seeking a light management and story adventure experience.


Game Guide:

① Initial Start and Choosing Partners

  • You can choose from four Holy Monk characters and one of the four stall girls at the start. It is recommended to choose a partner with strong supply abilities for quick profits.
  • It is recommended to operate a variety of goods on the first day to test the market and observe which items sell best, then concentrate on supplying the high-demand stalls.

② Stall Management Skills

  • You need to master the rhythm of commodity supply, lower prices in the off-season, and raise prices in the peak season; use the "Festival Heat" mechanism to affect the selling price.
  • Prioritize clearing inventory before the end of each day's operation to prevent waste of resources.

③ Mini-Games and Monster Hunting

  • Multiple hidden mini-games in the game (cards, eliminating monsters, puzzles) are sources of extra income. After becoming proficient, you can earn a lot of money in one day.
  • Bringing characters during monster battles can increase the success rate. Prioritize cultivating the abilities of combat characters.

④ Accommodation and Plot Progression

  • The daily surplus income needs to meet the accommodation expenses. It is recommended to set a minimum surplus goal to avoid plot bottlenecks due to arrears.
  • When encountering the Bull Demon King plot, you need to ensure funds, partner favorability, and the number of monster hunts to smoothly unlock the next stage of content.

⑤ Multiple Saves and Side Quest Completion

  • It is recommended to save the game after each day's operation if you are using an emulator to prevent insufficient funds due to inventory clearing failure.
  • Side quest mini-games and monster hunts can unlock additional plots and Easter eggs. It is recommended to achieve a completion rate of over 90%.

⑥ Ending and Replay

  • After the final chapter where the Bull Demon King is stopped, you can replay to see the differences in endings of different stall partner combinations and mini-games.
  • Completely collecting each partner triggers different ending lines and Easter eggs, increasing the replay value.

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