"Digimon Story" is a Digimon series RPG game released by Bandai Namco on the Nintendo DS platform in 2006, and it is the first installment of the "Digimon Story" sub-series.
"Digimon Story" marks the formal expansion of the Digimon series on the NDS platform, employing a turn-based combat mechanism that allows players to have up to three Digimon participating in battle simultaneously. The game's storyline revolves around a chosen young boy who enters the digital world and embarks on an adventure to save the world with his Digimon partners.
The biggest highlight of this game is its nurturing and evolution system: Digimon can not only level up through battle experience but also evolve into multiple forms through effort values, intimacy, and attribute branching. The game has a built-in encyclopedia system, encouraging players to collect more than 250 Digimon and pursue complete evolution or DNA fusion.
The combat section emphasizes attribute constraints; players need to reasonably match their team to deal with different enemies. At the same time, elements like hatching Digimon eggs and strengthening the training base greatly enhance the game's depth. Furthermore, players can also engage in battles and exchanges via Wi-Fi, giving it higher interactivity and replay value.
"Digimon Story" is the first choice for Digimon fans, successfully maximizing the essence of "nurturing + battle". Compared to previous works that emphasized the storyline, this game emphasizes the system's completeness and players' freedom of growth. The multiple evolution branches and attribute systems not only make players addicted to collecting and nurturing but also improve the strategy of each battle.
The overall game style is relaxed and lively, which can be quickly adapted to by both beginners and veteran players of the series. It is particularly suitable for players who like the Pokémon style gameplay but want to experience a more complex growth system. At the same time, it also lays a solid foundation for the subsequent "Digimon Story" series. If you want to delve into the wonderful world of the digital world, this work is definitely worth a try.
Players who are just starting out with "Digimon Story" may find the Digimon evolution system complex, but in fact, as long as you master the three core mechanisms: level growth, status values (effort values), and intimacy, you can easily get started.
Each Digimon has multiple evolution directions, not a single linear growth. It is recommended to start with basic forms that have high growth rates in the early stages, such as Agumon, BlueMeramon, Biyomon, etc. These Digimon later have multiple evolution paths, including Ultimate Forms and DNA fusions.
When three Digimon are fighting at the same time, it is recommended to configure a team of "Main Attack + Support + Attribute Restraint". For example, fire-type main attack combined with water-type defense and wind-type support can deal with most enemies. Pay attention to the all-attack skills and abnormal status techniques; reasonable use can significantly improve the win rate.
In addition to battle leveling, using trainers regularly to improve effort values is very important. Different effort values affect the Digimon's growth direction (such as HP, defense, speed, etc.). In addition, inheriting skills by hatching new Digimon eggs is also the key to building a strong lineup in the middle and late stages.
Data fragments and chips in the game can enhance skills or attributes, it is recommended to retain high rarity fragments for cultivating key Digimon. In addition, challenging wild BOSS and participating in missions can obtain rare evolution items.
The "Infinite Area" opened in the later stage of the game hides many rare Digimon and fusion conditions. It is recommended that the main team's average level is not lower than LV40 before challenging high-difficulty maps.
In short, if the nurturing rhythm is properly controlled, attributes are reasonably matched, and you keep trying and exploring, you will gradually build your own ultimate team and conquer the entire digital world!
SNES
Game Boy Advance
Game Boy Advance
Game Boy Advance
Game Boy Advance
Game Boy Advance
Gameboy | Color
Game Boy Advance
Playstation
Gameboy | Color
MS-DOS
MS-DOS
Game Boy Advance
NES / Famicom
Game Boy Advance
Game Boy Advance
Nintendo DS
Game Boy Advance
Nintendo DS
Nintendo DS
Gameboy | Color
Nintendo DS
Gameboy | Color
Nintendo DS
Arcade
NES / Famicom
SNES
Arcade
Playstation
NES / Famicom
Game Boy Advance
Game Boy Advance
SNES
Game Boy Advance
NES / Famicom
Game Boy Advance