Live A Live is a retro-style role-playing game that employs a multi-protagonist, chapter-based narrative. Players will experience distinct adventures across different timelines.
The most distinctive feature of "Live A Live" is its "multiple protagonists, multiple eras" structure. The game includes seven initial chapters (e.g., Prehistory, China, Wild West, Near Future, etc.), each with a completely different protagonist, plot, gameplay system, and art style. For example, the Prehistory chapter has no text dialogue and relies on body language to express itself; the Imperial China chapter combines traditional martial arts with a character development system; and the Near Future chapter is even a variant of the puzzle-solving and stealth genre. After completing all chapters, a hidden chapter will be unlocked, eventually converging into a main storyline. The combat adopts a tactics RPG system, emphasizing grid movement and skill range, making it highly strategic. The remake adopts HD-2D style graphics, reinterpreting the classic work.
If you're tired of unchanging RPGs, "Live A Live" will be a surprising antidote. Each chapter has a distinct style, allowing you to experience both hand-to-hand combat and solve mysteries in the future world. The plot is ingeniously conceived, and the final chapters piece together all seemingly unrelated stories into a shocking whole, which is truly amazing. The HD-2D art style retains the charm of pixel games while being full of modernity. The performances and music are extremely infectious. Whether you are a veteran player or a novice, this game is worth a try - it's not just an RPG, but an emotional journey through time and space.
"Live A Live's" gameplay spans multiple eras and systems, and each chapter requires different strategies to deal with. Here are key tips for clearing the game and suggestions for hidden content:
No text, relies mainly on visual cues and exploration. Get familiar with the scene map as soon as possible and collect materials to craft weapons. The hidden BOSS "Caveman King" can be triggered by repeatedly challenging in the cave.
This chapter focuses on the training of the three disciples. Choosing different disciples affects the plot and final combat power. It is recommended to prioritize training "Lei", as she has powerful area-of-effect attack skills. Note that the dinner plot can affect the disciples' growth stats.
This is a stealth-based gameplay, and whether you eliminate all enemies will change the plot route. You can choose to complete the game through "stealth kill" or "peace". It is recommended to save first and then try to eliminate all enemies to achieve a hidden title.
More inclined towards puzzle solving and plot advancement, with almost no combat. Be sure to talk to the crew members and check the environmental clues. The final BOSS requires manipulating timeline events to avoid being accidentally killed.
After unlocking the hidden protagonist "Oersted" chapter, you can enter the final route. Depending on the player's chosen path of "justice or evil", the game's ending will change drastically. It is recommended to play through at least twice to experience both the "blackened" and "redemption" endings.
The core fun of "Live A Live" lies in exploration and surprises, so feel free to try different routes and character development methods to experience the development team's ingenuity.
SNES
Game Boy Advance
Game Boy Advance
Game Boy Advance
Game Boy Advance
Game Boy Advance
Gameboy | Color
Game Boy Advance
Playstation
Gameboy | Color
MS-DOS
MS-DOS
Game Boy Advance
Game Boy Advance
Game Boy Advance
Gameboy | Color
NES / Famicom
Arcade
Gameboy | Color
Sega Mega Drive
MS-DOS
Game Boy Advance
Game Boy Advance
SNES
Arcade
NES / Famicom
NES / Famicom
NES / Famicom
NES / Famicom
Arcade
Game Boy Advance
Sega Mega Drive
MS-DOS
NES / Famicom
NES / Famicom
NES / Famicom
Arcade
NES / Famicom
SNES
Arcade
Playstation
NES / Famicom
Game Boy Advance
Game Boy Advance
SNES
Game Boy Advance
NES / Famicom
Game Boy Advance
NES / Famicom
Game Boy Advance
Game Boy Advance
MS-DOS
SNES
MS-DOS
SNES
Game Boy Advance
Game Boy Advance
Game Boy Advance
Game Boy Advance
SNES