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Justice Pao

Justice Pao

《Justice Pao》 is a platform action game, released in 1996.

Emulator NES / Famicom
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Published 2025-06-22 08:26
Language English

Game Details:

This game adopts an arcade style, using a traditional side-scrolling jumping combat mechanism. Players control Bao Zheng to complete multiple side quests, including solving cases and catching criminals, rescuing the people, and also picking up other weapons to fight. The overall game map is linear but has hidden branches. Enemy types range from bandits to outlaws and even fox demons, with bosses mostly being legendary martial arts figures. Weapons include swords and "props" like stasis talismans. Players can jump, attack up close, and throw talismans, corresponding to enemy groups and traps. Although it is a non-official work, the level design is rich, the background music is a mix of Eastern and Western styles, and players need to practice repeatedly to master the enemy's attack rhythm.


Editor's Recommendation:

"Justice Pao" is an early innovative attempt to combine classic Chinese themes with the NES platform action mechanism. Its chivalrous theme is prominent, striving to uphold justice; the difficulty is moderate, and the combat style has a strong arcade flavor. If you are a nostalgic player or are interested in the setting of "Oriental martial arts + side-scrolling action," this game is undoubtedly worth collecting and challenging. Its simple art style adds a unique charm to the ancient-style story.


Game Guide:

I. Level Route Tips

  • Starting level "Village Town": Enemies react slowly, suitable for familiarizing yourself with the controls. Collect scattered talisman props on the road to freeze distant enemies.
  • Mid-level "Forest Chase": Many traps and platform jumps. It is recommended to combine jump dashes and safely avoid rolling stones and ground spikes.
  • Later level "Mansion": Many enemies and frequent traps. Don't be greedy for attacks, maintain a medium distance, and use throwing talismans to restrain groups.

II. Equipment and Item Use

  • Stasis Talisman: Extremely valuable, it is recommended to collect them first. Freeze multiple enemies at critical moments for a surprise attack.
  • Sword Upgrade: You can rescue informants in each level to obtain temporary reinforcement. It is recommended to save it for high-difficulty areas in the mid-stage.
  • Recovery Items: Rare. It is recommended to control your health consumption and avoid forcing your way through without items.

III. Enemy Types and Strategies

  • Ordinary Bandits: Slow pace, just use short slashes for output.
  • Archers/Stone Throwers: Use high jumps to avoid projectiles, and quickly switch to stasis talismans for counterattacks.
  • Roof-Climbing Assassins: Frequent air dashes. You should quickly kill them up close or use stasis talismans to block their path.
  • Bosses: Have high health, jumping slash combo attacks. It is recommended to use talismans to position them first, then jump and slash, and use multi-stage combos to improve efficiency.

IV. Skills and Suggestions

  1. Familiarize yourself with jump judgments: Most enemies and traps can be avoided by high and low jump judgments.
  2. Throw talismans in time: It is recommended not to accumulate too many talismans. Release them all at once at critical moments to embolden yourself.
  3. Boss stage segmented gameplay: Observe their position and actions, distinguish between attacks and openings, and make good use of jumping to dodge and counterattack.
  4. Use save states/emulators: If using an emulator, it is recommended to save after each level to avoid starting over.
  5. Sound cues: Some enemies have sound cues before attacking, which can be used as a warning to avoid.

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